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If you've played Bloodmoney, you’re likely already familiar with its mechanics. In Bloodmoney 2 – Human Expenditure Program, the gameplay is deceptively simple: all you have to do is click. But the pain you inflict on Harvey Harvington is very real.
This game requires mental resilience—and it's not recommended for those sensitive to flashing lights. You can play for free at: Yoplay.io.
No need for further introductions. If you’re ready, let’s begin.
Human Expenditure Program sticks to the clicker game format. But here, each click doesn't just feed or entertain the character—it holds meaning.
You play from the perspective of Eun-Mi Harvington, an ambitious programmer and the wife of Harvey Harvington.
She transfers her husband's consciousness into a simulation. Every night after she goes to sleep, she places him into a "cage" where he’s treated like a literal virtual pet.
His mind is reset each night. You earn money without technically harming anyone.
Or… at least, that’s the illusion Human Expenditure Program presents.

Harvey lost an Eye on Day 5 in Bloodmoney game
The game spans 7 days, and with each passing day, Harvey—the purple-toned character—experiences increasing pain and emotional torment.
Day | Primary Emotion | Detailed Behavior | Special Notes |
Day 1 | Confused – Trusting | Wakes up with no memory. Believes it’s a recovery environment. Smiles, follows instructions. | Total memory wipe. Still trusts Eun-Mi. |
Night 2 | Haunted – Sleep-deprived | Nightmares of blood, screams, torture. Vague flashbacks from Bloodmoney. | First signs of memory leakage. |
Day 3 | Bewildered – Alert | Slower reactions, smiles less. Occasionally stares blankly, asks “Have I died before?” | Begins questioning reality. |
Day 4 | Anxious – Silent | Doesn’t respond to rewards or sounds. Hands shake when holding items. Eyes dull. | Emotional reactions start to fade. |
Day 5 | Memories Return – Pain | Recalls past trauma. Repeats: “I’ve been here before… you keep doing this.” | Nearly full memory recovery. |
Day 6 | Despair – Fear | Refuses food and play. Withdraws. Whispers: “Don’t… don’t send me back…” | Remembers everything. No longer trusts his wife. |
Day 7 | Rage – Total Collapse | Eye destroyed, bleeding. Screams: “I’ll kill you!” Banging screen. Eun-Mi panics. | Harvey chooses to end his own life. |
Harvey's character expression over 7 days
Money is just a tool—not the final objective.
This ending occurs if the player and Eun-Mi neglect Harvey after Day 4.
He’s left to die alone—not having to endure the final three torturous days.
A direct but “merciful” end compared to what could’ve been.

Harvey dies abandoned after Day 4.
The more common ending. Most players reach this.
Harvey retains all his memories—no reset. He’s hopeless, angry, and fully aware of his suffering and betrayal.
He wants to break through the screen and attack his wife. But instead, he chooses to end it all… by hacking into her computer and ending himself.

Everything ends.
Few indie games dare to place players in moral decision-making roles this intensely.
Bloodmoney 2 – Human Expenditure Program doesn’t preach.
It lets you experience what it feels like to "do wrong" and then forces you to face the consequences.
No need for flashy 3D graphics or epic music.
This game uses muted tones, minimalistic UI, and unsettling audio cues to create a sense of emptiness, isolation, and quiet dread.
Want to play Human Expenditure Program at school or work without firewall issues?
Head to Yoplay.io – a stable browser-based platform, ad-free, and no download needed.
Yoplay is a reliable place to experience both Bloodmoney and Human Expenditure Program – entirely free.
Human Expenditure Program isn’t just a game.
It’s a psychological experiment, a moral mirror, and maybe even a slap in the face for anyone who thinks they’re always the “good guy.”
As the controller, are you truly in control—or is the game slowly manipulating you?
Try facing yourself in Bloodmoney 2 – Human Expenditure Program.
And don’t forget:
The purple man is still waiting for you on Yoplay.
You might also be interested in this article: Bloodmoney; Tips & Tricks